Dual MoW Coverage!
Tuesday, 04 December 2007 16:00

RPG Vault has the first of a series of developer diaries for Mysteries of Westgate. This installment offers an insightful overview of the city of Westgate, not to mention an exclusive shot of the city map!

RPGWatch also has an in-depth interview with some of the MoW dev team discussing the improvements of the NWN2 Adventure Packs from the NWN1 Premium Modules, comparisons with Baldur’s Gate II, and what it means to take the evil path in MoW.

RPG Codex MoW Interview
Thursday, 08 November 2007 16:00

Another interview about Mysteries of Westgate is now up, this time on the RPG Codex site. Alan Miranda and Luke Scull talk about MoW’s design in more detail, as well as what they think it takes to make great RPGs.

Mysteries of Westgate Interview on GameBanshee
Tuesday, 06 November 2007 16:00

GameBanshee has posted an interview with Alan Miranda talking about Darkness over Daggerford, how Mysteries of Westgate got started, and the differences between working with the NWN1 and NWN2 toolsets. There are also a couple of new screenshots of MoW. You’ll find the interview here.

MoW Interviews on NWVault and WarCry
Friday, 26 October 2007 16:00

There are two interviews up that talk about the details of Ossian’s recently announced Mysteries of Westgate, with questions answered by both Alan Miranda (CEO and Producer) and Luke Scull (Lead Designer). The first screenshots of the game have also been released in the interviews, with a sneak peek at one of the game’s new monsters, the quelzarn! You can check out Part 1 on the NWVault and Part 2 on WarCry.

Neverwinter Nights 2: Mysteries of Westgate Announced!
Sunday, 21 October 2007 16:00

Ossian Studios is very proud to present to you our second Dungeons & Dragons® Forgotten Realms game, Neverwinter Nights 2: Mysteries of Westgate, the first Adventure Pack for Neverwinter Nights 2. Set in the infamous city of Westgate along the Dragon Coast of Faerûn, players will embark upon a grand city adventure where they can count on having as much fun (if not more!) as they had with our acclaimed NWN1 module, Darkness over Daggerford.

With 15 hours of gameplay, including a main story with multiple paths, a slew of optional sidequests, new art content, and an all-original orchestral musical score, MoW is a role-playing gamer’s dream, crafted by a team composed of some of the best modders from the NWN community. More details will be released in the coming weeks, so stay tuned.

Lastly, a big thanks to our fans who have made Daggerford such a success – we’ve now had over 50,000 downloads!

<< Start < Prev 11 12 13 14 15 16 17 Next > End >>

Page 13 of 17

Follow Ossian Studios

Facebook Twitter

Who is your favourite companion in The Shadow Sun?