Ossian Studios Inc. is an independent video game developer in Vancouver, Canada specializing in RPG games. We create exciting adventures with a focus on story, role-playing, and exploration, with always a strong attention to detail because even the little things help to make great experiences.
Ossian is made up of a small core team of veteran developers, each of whom excels at their own specialization but also has a diverse set of skills to apply to game development. This makes our team versatile and allows us to remain small. We love what we do, and being gamers ourselves, we are always investigating new kinds of gaming experiences for players to enjoy.
Alan is Ossian’s CEO and the project director for all its games. A former BioWare producer (BGII: ToB, NWN), his passion for playing and developing RPGs is what led him to found Ossian Studios in 2003. Aside from his production role, he is deeply involved in the design, audio, and art direction on Ossian’s projects.Kevin is Ossian’s lead programmer and scripter, equally at home writing tight engine code or implementing tricky campaign logic. As a devoted fan of both classic literature and classic RPGs, Kevin firmly believes that some of the world’s best stories are written in code.Luke has been Ossian’s lead designer and writer since 2006. A lifelong fan and student of RPGs, he is also an internationally published author best known for The Grim Company trilogy. His previous RPG titles include NWN2: Mysteries of Westgate, The Shadow Sun for mobile devices, and NWN1EE: Tyrants of the Moonsea.Philip is Ossian’s art director. A passionate 3D artist and tabletop gamer, he enjoys the entire process of miniature creation with designing, sculpting, printing, and painting, and has sold his own line of Lost World fantasy STL miniatures on MyMiniFactory.Gabriel is Ossian’s lead artist and specializes in all the technical art aspects for creating ingame visuals, including shaders, lighting, and visual effects. As an avid RPG gamer and tabletop player, he draws on those experiences to push the boundaries for creating amazing graphics in games.
Ossian The Warrior-Bard
Our company name was inspired by the legendary Celtic warrior-bard, Ossian. He sung tales of epic adventures and descended to the underworld paradise of “Tir na n-Og,” where warriors feasted, battled, and died, but were reborn again the next day to feast and battle into eternity. The name Ossian is therefore a perfect fit for our goal of weaving players into tales of epic adventures in fantastical places that they can enjoy and replay.
Ossian’s Dream by Jean Auguste Dominique Ingres (1813)